Contents of ICCE 2008 Proceedings

  According to the Subconferencs  
     
 
Contents
 
 

Preface

V
 

Organization

VII
     
 

C1: ICCE Conference on AIED/ITS & Adaptive Learning

 
     
 

Using Visual Guidance and Feedback Based on Competence Structures for Personalising E-Learning Experience

3-10
 

 

Dietrich Albert, Alexander Nussbaumer and Christina Steiner  
     
 

Ontology-based Integration of Adaptive Educational Systems

11-18
    Sergey Sosnovsky, Antonija Mitrovic, Danielle Lee, Peter Brusilovsky and Michael Yudelson  
     
  Toward Accumulation of Learning/Instructional Design Knowledge for Authoring Systems 19-26
    Yusuke HAYASHI, Jacqueline BOURDEAU and Riichiro MIZOGUCHI  
     
 

Nurturing My-Pet: Promoting Effort-Making Learning Behavior by Animal Companions

27-34
 

 

Zhi-Hong Chen, Calvin C. Y. Liao, Tzu-Chao Chien and Tak-Wai Chan  
     
 

Coaching Intercultural Communication in a Serious Game

35-42
 

 

H. Chad Lane, Matthew Hays, Mark Core, Dave Gomboc, Eric Forbell and Milton Rosenberg  
     
 

An English Dialogue Companion System for Supporting Conversation Practice

43-48
 

 

Yi-Ting Huang, Yi-Lung Lin, Jie-Chi Yang and Yu-Chieh Wu  
 

 

 
  Use of Unsupervised Clustering to Characterize Learner Behaviors and Affective States while Using an Intelligent Tutoring System 49-56
 

 

Ma. Mercedes T. Rodrigo, Elizabeth A. Anglo, Jessica O. Sugay and Ryan S.J. d. Baker  
     
  The Effects of Motivational Modeling on Affect in an Intelligent Tutoring System 57-64
 

 

Ma. Mercedes T. Rodrigo, Genaro Rebolledo-Mendez , Ryan S. J. d. Baker, Benedict du Boulay , Jessica O. Sugay , Sheryl Ann L. Lim, Ma. Beatriz Espejo-Lahoz and Rosemary Luckin  
     
 

Correlations between Students' Behaviour in Learning Management Systems and their Learning Style Preferences

65-72
 

 

Sabine Graf, Tzu-Chien Liu and Kinshuk  
     
  Applying sequential analysis to explore online teaching preparation behavioral patterns 73-78
 

 

Huei-Tse Hou, Kuo-En Chang and Yao-Ting Sung  
     
  Multi-Entry System for Supporting Teachers in Designing Instruction 79-86
 

 

Toshinobu Kasai, Kazuo Nagano and Riichiro Mizoguchi  
     
 

Towards a Data-driven Ontology Engineering Framework

87-92
 

 

Steve LEUNG, Fuhua LIN and Dunwei WEN  
     
 

An Intelligent Tutoring Framework for Simulation-based Training

93-98
 

 

Dave Gomboc, H. Chad Lane, Mark Core, Ashish Karnavat, Daniel Auerbach and Milton Rosenberg  
     
 

An Evaluation of Web Plagiarism Detection Systems for Student Essays

99-104
 

 

Tuomo Kakkonen and Maxim Mozgovoy  
     
  Constructing Intelligent Virtual Laboratory for High School Chemistry to support learners' consideration 105-110
 

 

Ryosuke Nanko, Yoshiaki Okada, Tatsuhiro Konishi and Yukihiro Itoh  
     
 

Evaluation Criteria for Automatic Essay Assessment Systems – There is much more to it than just the correlation

111-116
 

 

Tuomo Kakkonen and Erkki Sutinen  
     
 

Towards an Evaluation Methodology of Diagnostic Accuracy for Ill-defined Domains

117-124
 

 

Nguyen-Thinh Le and Wolfgang Menzel  
     
 

A Preliminary Study of a General Model for Supporting Tutorial Dialogues

125-132
 

 

Amali WEERASINGHE, Antonija MITROVIC and Brent MARTIN  
     
 

Learner-Adaptable Scaffolding with Cognitive Tool for Developing Self-Regulation Skill

133-140
 

 

Akihiro Kashihara, Kazuo Sawazaki and Masayuki Shinya  
     
 

Building Learning Objects from Electronic Documents

141-146
    Mikel LARRAÑAGA, Jon A. ELORRIAGA and Ana ARRUARTE  
     
 

Extension of the educational system that can generate explanation of programs - For handling programs in which pointers are used –

147-152
    Tatsuhiro Konishi, Toshikazu Kawai, Satoru Kogure and Yukihiro Itoh  
     
 

A Data Mining Framework for the Acquisition of Procedural Knowledge in Intelligent Tutoring Systems

153-158
    Philippe Fournier-Viger, Roger Nkambou and Engelbert Mephu Nguifo  
     
  An authoring tool for preparing online theorems and proofs with a dynamic geometry environment
159-164
    Wing-Kwong Wong, Yu-Hao Li, Sheng-Cheng Hsu, Sheng-Kai Yin and Hsi-Hsun Yang  
     
  Embedding explanation facility in chemistry educational software: Towards the qualitative reasoning approach
165-166
    Alicia Tang Y.C., Sharifuddin Mohd. Zain, Noorsaadah Abd Rahmanb and Rukaini Abdullah  
     
  Character Categorization via Latent Dirichlet Allocation for Kana Sequence Segmentation with Conditional Random Fields
167-168
    Tomonari Masada  
     
  Investigation of Support and Barriers that Influence Interaction between Students and Educational Websites
169-170
    Hua Geng and Wing Au  
     
 

Intelligent Functional Dependency Tutoring Tool

171-172
    Jessica Enright, Ben Chu and Osmar R Zaïane  
     
  A Personalization Model for Learning Objects in Mobile Learning Environments
173-174
    Sergio Castillo and Gerardo Ayala  
     
  Corpus-based Extraction of Modals in Consecutive Sentences
175-176
    Robert Chartrand, Shunsuke Nakamoto, Hidenobu Kunichika and Akira Takeuchi  
     
  Developing a Vocabulary Learning System with Near-Synonyms and Similar-Form Words
177-178
    Ming-Chi Liu, Koun-Tem Sun, Kun-Te Wang and Yuen-Min Huang  
     
  The Design of Scaffolding in Online Peer Assessment System for Learning Programming
179-180
    Qingchun Hu and Nancy Law  
     
 

Evaluation of the TIP Web in Supporting Preservice Teachers to Develop Web Portfolios

181-182
    Ya-Fung Chang, Chuan-Ho Kao, Chia-ling Hsu and Shih-Chun Yen  
     
  The Design of 3D Virtual Collaborative Learning System with Circuit-Measuring Function
183-184
    Fu-Chien Kao, Yung-Lung Tung and Wen-Yu Chang  
     
  How to determine the Learners' Learning Styles in e-Learning Situation?
185-186
    Nabila Bousbia, Jean-Marc Labat, Issam Rebai and Amar Balla  
     
  Competency Graphs for Intelligent Tutoring System
187-188
    Louis Shun and Vincent Ng  
     
  An Adaptive Mobile Learning System with the Support of Learning Diagnosis
189-190
    Ho-Chuan Huang and Fu-Ming Hsieh  
     
  Adaptive Learning through Interest Based Negotiation
191-192
    Xuehong Tao, Nicolla Yelland and Yuan Miao  
     
  Integrating Parallel Programming into Distributed Computing
193-196
    Chia-Chu Chiang, Gary Anderson and Sally Robison  
     
 

C2: ICCE Conference on CSCL & Learning Sciences

 
     
  The Effects of Learners' Aptitude and Transformation of Social Web Activity Experiences on Online Learning: An Exploratory Study
197-204
    Tzy-Ling Chen and Hsiu-Ping Yueh  
     
  Active Participation and Collaborative Learning Leveraged by Interactive Digital Sticky Notes Technology
205-212
    Wenli CHEN and Chee-Kit LOOI  
     
  Towards Analysis of Group Interaction Processes Mediated by a Rapid Collaborative Learning Environment
213-220
    Chee-Kit Looi, Wenli Chen, Sini Tan, Yun Wen and Juan Dee Wee  
     
  LEARNING THE PHYSICS OF ELECTRICITY WITH AGENT-BASED MODELS: THE PARADOX OF PRODUCTIVE FAILURE
221-228
    Suneeta A. PATHAK, Michael J. JACOBSON, Beaumie KIM, BaoHui ZHANG and Deng FENG  
     
  Challenges of e-Learning for University Instructors in Taiwan
229-236
    Su-Chen WANG, Bronwen COWIE and Alister JONES  
     
 

The Moderation Effect of Motivation on the Relationship between Internet Search and Critical Thinking

237-244
    Chun-Ping Wu  
     
  Support for Collaborative Multimedia Learning: Considering the Individual and the Group
245-252
    Daniel Bodemer and Alexander Scholvien  
     
     
  Exploring Emotional Strategies in Mobile Phone Email Communication: Analysis on the Impact of Social Presence
253-260
    Kouki Sato, Yuuki Kato and Shogo Kato  
     
  A Learning Process Mechanism in CSCL
261-268
    Hye-Jung Lee  
     
  Collective Brokering Practices in a Virtual Learning Community
269-274
    Thomas C. Wang, Fei-Ching Chen and Hsiu-Mei Chang  
     
  Facilitation of Intentional Learning and Formative Assessments in Large-Scale University Courses with ICT
275-278
    Jun Oshima, Ritsuko Oshima, Katsutoshi Yuasa, Tatsuhiro Konishi, Yukihiro Itoh and Yasunori Okada    
     
  Learning by Blogging: Warm-Up and Review Lessons to Facilitate Knowledge Building in Classrooms
279-284
    Yih-Ruey Juang    
     
  Organising Collaborative Learning Spaces for knowledge construction: Deep Learning and Online Behaviour
285-290
    Guat-Kheng CHUA and Guat-Beng CHUA    
     
  Peer Learning in an AR-based Learning Environment
291-296
    Yu-Chien Chen    
     
  Formative Evaluation of the SIETTE collaborative Testing Environment
297-302
    Ricardo Conejo, Beatriz Barros, Eduardo Guzmán and Jaime Gálvez    
     
  Student Conflicts in a Jigsaw-type Technology Classroom for Collaborative Knowledge Construction
303-308
    Andrew Chan-Chio Lao, Shih-Hsun Hsu, Johnny C. L. Chuang and Ching-Hua Hsieh    
     
 

An Analysis of Group Regulation Patterns in Collaborative Inquiry Learning

309-316
    Chen-Wei Chung, Wang-Hsin Kuo and Chen-Chung Liu    
     
  The Role of Argumentation in Online Knowledge Building Activities
317-324
    Ming LAI    
     
  Broadening Grade 11 Students' Learning Conceptions of Web Authoring: A Phenomenographic Approach
325-332
    Percy Lai Yin KWOK    
     
  Group Dynamics in Socially Aware E-Learning
333-338
    Selänne L. and Kurhila J.    
     
  A Four Dimensional Model of Formal and Informal Learning
339-344
    Wen-Pin Chen, David E. Millard and Gary B. Wills    
     
 

Designing and Developing a Mobile-Device-Supported Interactive-Writing Platform: The Struggle for Supporting Collaborative Writing in a Heterogeneous EFL Class

345-350
    Yu-Ju Lan, Yao-Ting Sung and Kuo-En Chang    
     
  Characterizing patterns of interaction in knowledge building discourse
351-356
    Jing Leng, Ming Lai and Nancy Law    
     
  Modeling Peer Review in Example Annotation
357-362
    Han Hsiao and Peter Brusilovsky    
     
  Participatory gaming simulation as a science communication arena
363-368
    Reiko Hishiyama    
     
  Usability, Sociability, and Learnability: A CSCL Design Evaluation Framework
369-374
    Ravi Vatrapu, Dan Suthers and Richard Medina    
     
  Peer Explanation in Primary Mathematics Learning
375-380
    Hui-Fang Hou, Emily Ching and Tak-Wai Chan    
     
 

Analyzing Learners' Behaviors in a Business Gaming Practice

381-386
   Osamu KOSHIYAMA, Atsushi YOSHIKAWA and Takao TERANO    
     
  Examining Pre-service Teachers' Perception of Knowledge-Building Principles for Building Community Knowledge
387-388
   Huang-Yao Hong, Fei-Ching Chen and Ching Sing Chai    
     
  The Development of Online Learning Style Inventory: An Exploratory Study
389-390
   Yu-Ching Liu, Yu-Chih Doris Shih and Ryh-Wu Yeh    
     
  An Algorithm for Summarizing Strategies Identification
391-392
   Norisma IDRIS, Mohd Sapiyan BABA and Rukaini ABDULLAH    
     
  Maplenima
393-394
   Tan Liang Soon and Mong Kok Thong    
     
 

GYMIT: Teaching and Learning of Gymnastics in a Technology-Mediated Learning Environment

395-396
   Jean Yin Chiun Phua, Imran Bin Mahmud Hussein ,Rudy Shahril Bin Abdullah, Gunasekaran s/o Kauandiappan, Roland Kian Chye Neo and Yang Ming Poh    
     
  Enhancing computational estimation abilities with computer-supported collaborative learning activity
397-398
   Chiu-Pin Lin, Ting-Hao Tong, Jitti Niramitranon , Chih-Jong Tong and Kuo-Pin Liu    
     
  An Instructor Support System for Preparing Japanese Teaching Materials Focusing on Differences of Meanings between Chinese Character and Japanese Kanji
399-400
   Sa LU, Lixia WENG, Naoko YAMASHITA, Hiroyuki TOMINAGA, Toshihiro HAYASHI and Toshinori YAMASAKI    
     
  Using roles, rules and contracts to promote group collaboration
401-402
   Henri Eberspächer and Michelle Joab    
     
  A Cognitive Tool for Navigational Learning and Its Meta-Cognition in Hyperspace
403-404
   Ryoya Kawai and Akihiro Kashihara    
     
 

Collaborative Problem Solving with Linked Representational Tools

405-406
   Tobin White and Kevin Lai    
     
  PodReview: Portable Review of Research Meeting
407-410
   Mitsuhiro GOTO, Akihiro KASHIHARA and Shinobu HASEGAWA    
     
  C3: ICCE Conference on Advanced Learning Technologies, Open Contents, & Standards  
     
  Methods for Producing 3D Video Contents Suitable for e-Learning: A Pilot Study
411-418
   Yusuke Morita, Takashi Fujiki and Kosuke Terashima    
     
  Development of Information-Retrieval Tool for MathML-based Math Expressions
419-426
   Yoshinori MIYAZAKI and Yoshihide IGUCHI    
     
 

Effects on the Oral Reading Performance through the ‘Blended Learning' in English class Utilizing the WBT Courseware

427-432
   Noritake FUJISHIRO and Isao MIYAJI    
     
  Evaluating a Classroom Design with Web-Based Learning for the Japanese Manual Alphabet System
433-438
   Namatame M., Kusunoki F., Yamada T., Kuroda H., Inagaki S. and Terano T.    
     
  An Information Retrieval Approach to Facilitating Second Language Learning
439-444
   Jyi-Shane Liu, Ching-Ying Lee and Pei-Chung Hung    
     
  Web-based Learning Material Development with less experienced staffs' Participation
445-450
   Shigeru SASAKI, Masayuki ARAI, Fumihito FURUKAWA and Hiroyoshi WATANABE    
     
  Educational Mashup in Example Authoring
451-456
   I-Han Hsiao, Qi Li, Yi-Ling Lin and Hua Dong Wang    
     
  Automatic Wikibook Prototyping
457-462
   Jen-Liang Chou and Shih-Hung Wu    
     
 

Tangible Tabletop Interface that Supports Cooperative Learning in Face-to-face Environment

463-468
   Koichiro Watanabe, Tatsushi Takeuchi, Tomoo Inoue and Ken-ichi Okada    
     
  Identifying Generic Object-oriented Programming Skills for OOP course using Delphi Technique: Work in Progress
469-474
   Norazlina Khamis and Sufian Idris    
     
  The research of the Learning Resource Management Compatible with many Standards
475-482
   Xinyu Zhang, Li Zheng and Yintao Liu    
     
  TaiWanese LOM (TW LOM) Annotation: Automatic Description Generation for Learning Objects
483-490
   Joe Chun-Te Lee, Sin-Jie Haung, Yi-Wen Chiang, Chun-Chieh Liu and Von-Wun Soo    
     
  A Formalism to Describe Open Standards in order to Generate Application Profiles
491-498
   REBAI Issam, DE LA PASSARDIERE Brigitte and LABAT Jean-Marc    
     
  Extending a Learning Design Editor with a Monitoring Component
499-504
   Nils Malzahn, Marcel Pokrandt and H. Ulrich Hoppe    
     
 

Instructional Strategies and Limitations of the SCORM 2004 Specification

505-510
   Lim Kin Chew    
     
  Development of SCORM Contents Making Support System
511-516
   Hirokazu Hatakeyama, Takeshi Samukawa, Takahiro Daikoku and Takahiko Mendori    
     
  Building a Tester Generator for Performance-Based Testing
517-522
   Nien-Chu Wang, Shian-Shyong Tseng, Jui-Feng Weng, Yian-Shu Chu, Huan-Yu Lin and Jun-Ming Su    
     
  Improved Effort-Moderated Item Response Model for E-learning Performance and Assessment
523-528
   Cheng-Yin Tang and Tun-Wen Pai    
     
  Adaptive Assignment Organisation
529-536
   Yuan Miao    
     
 

Culture Profiles: Facilitating Global Learning and Knowledge Sharing

537-544
   Jan M. Pawlowski    
     
  A Model for Sense-Making: Exploring Why in the Context of Learning and Knowing
545-550
   Jon Mason    
     
  Applying Ontology in a Project-based Learning Environment
551-556
   Lam-for KWOK, Ching-hang CHEUNG and Wing-sze TSOI    
     
  Content-based Navigation in Web-based Learning Applications
557-564
   Diana Purwitasari, Yasuhisa Okazaki and Kenzi Watanabe    
     
  Web 2.0 Services for Presentation Planning and Presentation Reflection
565-572
   Akihide Tanida, Shinobu Hasegawa and Akihiro Kashihara    
     
  Modeling and documenting quality e-learning processes with eLup
573-580
   Michelle Joab, Odette Auzende and Rémi Legrand    
     
 

Application of Campus SNS for Supporting Students and Their Behavior

581-586
   Kazumi Sagayama, Kazuhide Kanenishi, Kenji Matsuura, Kenji Kume, Yasuo Miyoshi, Junko Matsumoto and Yoneo Yano    
     
  A Sharable JAVA Class Library for E-Learning
587-588
   Chun-Feng Hsiao and Chih-Ping Chu    
     
  Teaching Resources Information Extraction System Based on Web and XML
589-590
   Wei CAO, Zhiyi FANGb, Wei LI, Peng XU and Shuang CUI    
     
  Educational Robot Research Trends Analysis
591-592
   Ungyeol Jung, EunKyoung Lee and YoungJun Lee    
     
  Development of a Handwriting Marking System for On-line Reports
593-594
   OKAZAKI Yasuhisa, YAMATE Megumi, TSURUMAEU Takuya and WATANABE Kenzi    
     
  A Pilot Study of Intelligent Robot Aided Education
595-596
   EunKyoung Lee and YoungJun Lee    
     
 

Case Studies of the Information Technology Education utilizing the Live CD

597-598
   Yuki Makita, Hitoshi Sasaki and Masanori Ishino    
     
  Motives and Achievements of Online On-Job Training of Middle and Elementary School Teachers
599-600
   Tzu-Hua Huang, De-Shin Fang, Yuan-Chen Liu and Wan-Ting Yen    
     
  Niche-Learning: e-Learning Material Delivery Using Public Display System
601-602
   Hiroyuki Mitsuhara, Junko Minato, Kenji Kume, Noriko Uosaki, Mihoko Teshigawara and Yoneo Yano    
     
  A method of enhancing motivation in e-learning including its evaluation
603-604
   Katsuko T. Nakahira, Seizi Suzuki and Yoshimi Fukumura    
     
  Development and Evaluation of an English Learning Support System Using Model's Video and Self Video
605-608
   Terumi KOBAYASHI, Hiroshi KATO and Kanji AKAHORI    
     
 

C4: ICCE Conference on CUMTEL & DIGITEL

 
     
  Collaborative 1:1 With Emerging Markets Available ICTs
609-616
   M. Nussbaum, C. Infante, P. Hidalgo, T. Reyes, J. Weitz, A. Gottlieb, A. Echeverria, J. F. Calderón and C. Bravo.    
     
  Enhancement of the Digital Fortune Line System for Accelerating Mutual Examination of Learners' Conceptual Ecologies
617-622
   Etsuji Yamaguchi, Hideo Funaoi, Shigenori Inagaki, Akiko Deguchi, Naohisa Misawa and Shinichi Kamiyama    
     
  Puzzle Based Programming Learning Support System with Learning History Management
623-628
   Yuji Yoneyama, Kotaro Matsushita, Kenneth J. Mackin, Masanori Ohshiro, Kazuko Yamasaki and Eiji Nunohiro    
     
  p-HInT: Interactive Educational environment for improving large-scale lecture with mobile game terminals
629-634
   Noriko Hanakawa, Go Yamamoto, Katsuhiko Tashiro, Hiroshi Tagami and Sachiko Hamada    
     
  Handheld Review: Ubiquitous Technology-Based Method to Bridge Class and e-Learning
635-642
   Hiroyuki Mitsuhara, Kazuhide Kanenishi and Yoneo Yano    
     
  JAMIOLAS 2.0: Supporting to Learn Japanese Mimetic Words and Onomatopoeia with Wireless Sensor Networks
643-650
   Masayuki Miyata, Hiroaki Ogata, Tomoo Kondo and Yoneo Yano    
     
 

Analyzing Children's Cognitive Activities in Digital Problem-solving Learning Games “William Adventure”: An In-depth Case Study

651-658
   Ju-Ling Shih and Hui-Yu Su    
     
  Research of an Adaptive System in Mobile Learning Environment
659-664
   Hui Guo, Ge Gao, Jiangjian Ma, Yushun Li and Ronghuai Huang    
     
  Teachers' Concerns about the Implementation of the VISOLE Pedagogy
665-672
   Morris S.Y. Jong, Junjie Shang, Fong-lok Lee and Jimmy H.M. Lee    
     
  Object-Oriented Recommendation (OOR) for Ubiquitous Learning Environments
673-680
   Moushir M. EL-BISHOUTY, Hiroaki OGATA, Gerardo AYALA and Yoneo YANO    
     
  Virtual Motor Learning Environment with Function of Presenting Force Feedback for Speedy Motion
681-688
   Atsushi Kanbe and Yukihiro Matsubara    
     
 

Dynamic-PDA-Use for Learning: An Undergraduate Student Experience

689-696
   Song Yanjie    
     
  Not Sugar, but Salt: Pet-Nurturing Game Model for Student Learning
697-704
   Zhi-Hong Chen, Taylor Tang, Yu-Fu Tseng, Pokey Chen and Tak-Wai Chan    
     
  Effectiveness of Pet-Nurturing Handheld Game on the Aspects of Learner Motivation
705-712
   Calvin C.Y. Liao, Zhi-Hong Chen and Tak-Wai Chan    
     
  Supporting a Decision Making for Task Assignments in Language Learning Outside Classroom with Handhelds
713-720
   Hiroaki Ogata, Makoto Wada, Li Hui Gan and Yoneo Yano    
     
  Maintaining Student Engagement in Extensive Practice by Implanting Gaming Factors
721-728
   Oskar Y.M. Ku, Jesse C.Y. Wu, Blake C.J. Yang, Chi-Jen Lin and Tak-Wai Chan    
     
 

A Preliminary Study of Implementing Educational Game into Formal Classroom Settings

729-736
   Wei-Heng Tsao, Yu-ling Lu, Chien-ju Li and Chi-Jui Lien    
     
  Learning Efficiencies Using Multi-Agent Based Game Simulations
737-742
   Gordon Barker, Barry Lee Reynolds, Andrew Chan-Chio Lao and Frank Wu    
     
  Comparing Learning Experiences by Linking Physical Objects and Videos
743-748
   Toru Misumi, Hiroaki Ogata, Yoshiki Matsuka, Moushir M. El-Bishouty and Yoneo Yano    
     
  Subjective Evaluation of a Lunar-surface Browsing Tool Using Map-based AR
749-754
   Kikuo Asai, Tomotsugu Kondo, Hideaki Kobayashi and Yuji Y. Sugimoto    
     
  Designing a Digital Game-Based Learning Environment for CSL Learners
755-760
   Yi-Mei Lin, Chi-Syan Lin, Li-Hung Lin, Hsueh-Yu Chen, Ming-Huay Hsia and Jung-Tsan Ma  
     
  Effects of virtual opponents in video game on students with different fluency
761-766
   Frank S.H. Wu, Hercy N.H. Cheng and Barry Lee Reynolds    
     
  Enhancing Pupils' Concept of Leading Teamwork through Digital Game Approach
767-772
   Tzu-Chao Chien, Tina C.T. Chang, Zhi-Hong Chen and Tak-Wai Chan    
     
 

Gaze vs. Mouse in Games: The Effects on User Experience

773-778
   Tersia Gowases, Roman Bednarik and Markku Tukiainen    
     
  Development of Mobile Picture Database System to Supplement Mass Lectures Aiming to Promote the Sharing of Knowledge
779-780
   Hitoshi MIYATA    
     
  Designing of an Ubiquitous Learning Support System for Multi-devices
781-782
   Ge Gao, Fan Zhu, Huaicheng Tang, Yushun Li and Ronghuai Huang    
     
  Approach to Learning Research with Wireless Sensor Networks in an Outdoor Setting
783-784
   ANDERSON, Tom Adam Frederic and WEN Yean-Fu    
     
  A study of design and implementation of the game-based English e-learning environment for elementary school students
785-786
   Fu-Wei Lin and Shelley S.C. Young    
     
 

Contents Management Framework in Cellular Phone with GPS Based Learning Support System for Field Studies

787-788
   Itsuo HATONO, Tetsuo OGINO, Mariko SUZUKI and Fusako KUSUNOKI    
     
  A Method to Embed Problem Solving Exercises into a Playing Card Game
789-792
   Takanobu UMETSU, Tsukasa HIRASHIMA and Akira TAKEUCHI    
     
  C5: ICCE Conference on Emerging Research in Technology Enhanced Learning  
     
  The explore of the Case Study activities with a Web-based Environment
793-800
   Xinyu Zhang, Nianlong Luo and Qixin Liu    
     
  The Analysis of Small Group Knowledge Building Effort among Teachers Using an Interaction Analysis Model
801-808
   Jeanne Tan, Ching Sing Chai and Huang-Yao Hong    
     
 

The Digital Internship Project 2.0: Implementing Digital Learning in the Teacher Education Internship

809-816
   David FRIESEN and Alec COUROS    
     
  Long-term Use of Learning Environment for Problem-Posing in Arithmetical Word Problems
817-824
   Tsukasa Hirashima, Takuro Yokoyama, Masahiko Okamoto and Akira Takeuchi    
     
  School-Based Planning for Technology Enhanced Learning in the Knowledge Society
825-832
   Siu Cheung KONG    
     
  The Impact of Blogs on Student Perceptions toward Social Interaction and Learning Satisfaction in Blended Learning
833-840
   Yi-Mei Lin and Mark van't Hooft    
     
  Students' Attitudes Toward E-learning in Kuwait's Higher Education Institutions
841-848
   Eisa Al-Doub, Robert Goodwin and Ahmed Al-Hunaiyyan    
     
  Exploring the Collaborative Storytelling for Hearing-impaired Students
849-856
   Shu-Yuan Tao, Chu-Hao Chou, Chen-Chung Liu and Baw-Juiune Liu    
     
  Socio-Technical Capital in Online Learning: A Preliminary Investigation
857-864
   Dan Suthers, Kar-Hai Chu and Sam Joseph    
     
 

Singaporean and Taiwanese pre-service teachers' beliefs and their attitude towards ICT: A comparative study

865-870
   Ching Sing Chai, Huang-Yao Hong and Timothy Teo    
     
  Predicting Technology Acceptance among Student Teachers in Malaysia: A Structural Equation Modeling Approach
871-876
   WONG Su Luan and Timothy TEO    
     
  Oversold and Underused? A Case Study of ICT Usage in Grade 7 Classes in the Ateneo de Manila
877-882
   Ma. Mercedes T. Rodrigo, Ma. Adelaida F. Pablo, Paulo S. Sanchez, Gina P. Serquiña, Ma.Lourdes B. Antonio, Marvin E. Marbella, Justino Gavino G. Posadas, Jonathan J. Ramirez and Veronica G. Gargaritano    
     
  An Initial Study on the Influences of Problem Solving in Children's Learning
883-888
   Chwee Beng LEE, Ching Sing CHAI and Timothy TEO    
     
  School Leaders' Learning of Diffusion of Innovation through Agent Based Modeling - Coupling Modeling and Simulation Process with Learners' Interaction with Diffusion System
889-894
   Jun-Song Huang, Ching Sing Chai and Der-Thanq Chen    
     
 

Virtual practicum experiences to build professional identity

895-900
   Carrington, L., Kervin, L. and Ferry, B.    
     
  Investigation of Assistance from Students that Influence Online Interaction
901-906
   Hua Geng and Wing Au    
     
  Technology-Enhanced Homework Assignments to Facilitate Conceptual Understanding in Physic
907-912
   Yu-Fen Lee and Hsiang-ju Ho    
     
  Effects on the Promotion of Students' Research Using Video Conferencing between Two Universities in Japan and in China
913-918
   Isao MIYAJI, Zairong LI, Kouji YOSHIDA and Yoshinori NARUSE    
     
  Large-scale semi-formal learning activities for Singapore schools – Learn@ programme
919-924
   Alexis Lee-Hin PANG and Jean Yin-Chiun PHUA    
     
 

Visually assisted learning in multivariable calculus: the cases of continuity and differentiability

925-930
   Szu-Hui Wu and Chi-Jer Yu    
     
  Supporting the teacher in educational robotics classes: work in progress
931-934
   Ilkka Jormanainen and Antony Harfield    
     
  Student Perceptions of the Effectiveness System Dynamics-based Interactive Learning Environments: a Case Study 935-940
   Qudrat-Ullah H    
     
  A Cross Cases Analysis of Computer Use among ELL University Instructors in Taiwan
941-946
   MICHAEL K. THOMAS and WAN-LIN YANG    
     
  Learning through Computer Game Design: Possible Success (or Failure) Factors 947-952
   Kung-Ming TIONG and Su-Ting YONG    
     
 

Aligning the hypermedia system with instructions: An application design

953-954
   Robert Yu-Liang Ting and Yaming Tai    
     
  Integrating the Development of Learning Content with Java Classes
955-956
   Chih-Kuang Huang and Chih-Ping Chu    
     
  Students' Self-Reflection and Information Sharing Practices with Pathfinders
957-958
   Toru Fukumoto and Hidefumi Kikuchi    
     
  Providing Authentic and Situated Learning Context in Immersive Learning Environments with Metaphor Design
959-960
   Chi-Syan Lin, Li-Hung Lin, Yi-Mei Lin, Hsueh-Yu Chen and Jung-Tsan Ma    
     
  Evolution of a scenario-based method in development of requirements for a ubiquitous and cross platform e-learning environment
961-962
   Lyn Pemberton and Sanaz Fallahkhair    
     
  Enhancing Students' Spatial Ability by Implementing a Digital Game
963-964
   Jia-Hau You, Tsung-Yen Chuang and Wei-Fan Chen    
     
  Adaptive Presentation of Learning Contents based on Learner's Preferences
965-966
   Eric Wang and Yong Se Kim    
     
  Effective Educational Computer Games (CG): A Structured Equation Modeling Approach
967-968
   Su-Ting Yong and Chien-Sing Lee    
     
  Design and Effects of Metacognitive Support for Hypermedia Learning
969-970
   Bannert, Mariaa and Reimann, Peter    
     
  Author Index 971
 
 

Organized by the Asia-Pacific Society for Computers in Education
Hosted by the National Science and Technology Program of eLearning, Taiwan