Contents of ICCE 2008 Proceedings

  According to the Authors' Last Names  
     

 

Using Visual Guidance and Feedback Based on Competence Structures for Personalising E-Learning Experience

3-10

 

            Dietrich Albert, Alexander Nussbaumer and Christina Steiner

 

     

 

Students' Attitudes Toward E-learning in Kuwait's Higher Education Institutions

841-848

 

            Eisa Al-Doub, Robert Goodwin and Ahmed Al-Hunaiyyan

 

     

 

Approach to Learning Research with Wireless Sensor Networks in an Outdoor Setting

783-784

 

            ANDERSON, Tom Adam Frederic and WEN Yean-Fu

 

     

 

Subjective Evaluation of a Lunar-surface Browsing Tool Using Map-based AR

749-754

 

            Kikuo Asai, Tomotsugu Kondo, Hideaki Kobayashi and Yuji Y. Sugimoto

 

     

 

Design and Effects of Metacognitive Support for Hypermedia Learning

969-970

 

            Bannert, Mariaa and Reimann, Peter

 

     

 

Learning Efficiencies Using Multi-Agent Based Game Simulations

737-742

 

            Gordon Barker, Barry Lee Reynolds, Andrew Chan-Chio Lao and Frank Wu

 

     

 

Support for Collaborative Multimedia Learning: Considering the Individual and the Group

245-252

 

            Daniel Bodemer and Alexander Scholvien

 

     

 

How to determine the Learners' Learning Styles in e-Learning Situation?

185-186

 

            Nabila Bousbia, Jean-Marc Labat, Issam Rebai and Amar Balla

 

     

 

Teaching Resources Information Extraction System Based on Web and XML

589-590

 

            Wei CAO, Zhiyi FANGb, Wei LI, Peng XU and Shuang CUI

 

     

 

Virtual practicum experiences to build professional identity

895-900

 

            Carrington, L., Kervin, L. and Ferry, B.

 

     

 

A Personalization Model for Learning Objects in Mobile Learning Environments

173-174

 

            Sergio Castillo and Gerardo Ayala

 

     

 

Singaporean and Taiwanese pre-service teachers' beliefs and their attitude towards ICT: A comparative study

865-870

 

            Ching Sing Chai, Huang-Yao Hong and Timothy Teo

 

     

 

Evaluation of the TIP Web in Supporting Preservice Teachers to Develop Web Portfolios

181-182

 

            Ya-Fung Chang, Chuan-Ho Kao, Chia-ling Hsu and Shih-Chun Yen

 

     

 

Corpus-based Extraction of Modals in Consecutive Sentences

175-176

 

            Robert Chartrand, Shunsuke Nakamoto, Hidenobu Kunichika and Akira             Takeuchi

 

     

 

A Four Dimensional Model of Formal and Informal Learning

339-344

 

            Wen-Pin Chen, David E. Millard and Gary B. Wills

 

     

 

The Effects of Learners' Aptitude and Transformation of Social Web Activity Experiences on Online Learning: An Exploratory Study

197-204

 

            Tzy-Ling Chen and Hsiu-Ping Yueh

 

     

 

Active Participation and Collaborative Learning Leveraged by Interactive Digital Sticky Notes Technology

205-212

 

            Wenli CHEN and Chee-Kit LOOI

 

     

 

Peer Learning in an AR-based Learning Environment

291-296

 

            Yu-Chien Chen

 

     

 

Nurturing My-Pet: Promoting Effort-Making Learning Behavior by Animal Companions

27-34

 

            Zhi-Hong Chen, Calvin C. Y. Liao, Tzu-Chao Chien and Tak-Wai Chan

 

     

 

Not Sugar, but Salt: Pet-Nurturing Game Model for Student Learning

697-704

 

            Zhi-Hong Chen, Taylor Tang, Yu-Fu Tseng, Pokey Chen and Tak-Wai Chan

 

     

 

Instructional Strategies and Limitations of the SCORM 2004 Specification

505-510

 

            Lim Kin Chew

 

     

 

Integrating Parallel Programming into Distributed Computing

193-196

 

            Chia-Chu Chiang, Gary Anderson and Sally Robison

 

     

 

Approach

767-772

 

            Tzu-Chao Chien, Tina C.T. Chang, Zhi-Hong Chen and Tak-Wai Chan

 

     

 

Automatic Wikibook Prototyping

457-462

 

            Jen-Liang Chou and Shih-Hung Wu

 

     

 

Organising Collaborative Learning Spaces for knowledge construction: Deep Learning and Online Behaviour

285-290

 

            Guat-Kheng CHUA and Guat-Beng CHUA

 

     

 

An Analysis of Group Regulation Patterns in Collaborative Inquiry Learning

309-316

 

            Chen-Wei Chung, Wang-Hsin Kuo and Chen-Chung Liu

 

     

 

Formative Evaluation of the SIETTE collaborative Testing Environment

297-302

 

            Ricardo Conejo, Beatriz Barros, Eduardo Guzmán and Jaime Gálvez

 

     

 

Using roles, rules and contracts to promote group collaboration

401-402

 

            Henri Eberspächer and Michelle Joab

 

     

 

Object-Oriented Recommendation (OOR) for Ubiquitous Learning Environments

673-680

 

            Moushir M. EL-BISHOUTY, Hiroaki OGATA, Gerardo AYALA and Yoneo             YANO

 

     

 

Intelligent Functional Dependency Tutoring Tool

171-172

 

            Jessica Enright, Ben Chu and Osmar R Zaiane

 

     

 

A Data Mining Framework for the Acquisition of Procedural Knowledge in Intelligent Tutoring Systems

153-158

 

            Philippe Fournier-Viger, Roger Nkambou and Engelbert Mephu Nguifo

 

     

 

The Digital Internship Project 2.0: Implementing Digital Learning in the Teacher Education Internship

809-816

 

            David FRIESEN and Alec COUROS

 

     

 

Effects on the Oral Reading Performance through the ‘Blended Learning' in English class Utilizing the WBT Courseware

427-432

 

            Noritake FUJISHIRO and Isao MIYAJI

 

     

 

Students' Self-Reflection and Information Sharing Practices with Pathfinders

957-958

 

            Toru Fukumoto and Hidefumi Kikuchi

 

     

 

Designing of an Ubiquitous Learning Support System for Multi-devices

781-782

 

            Ge Gao, Fan Zhu, Huaicheng Tang, Yushun Li and Ronghuai Huang

 

     

 

Investigation of Support and Barriers that Influence Interaction between Students and Educational Websites

169-170

 

            Hua Geng and Wing Au

 

     

 

Investigation of Assistance from Students that Influence Online Interaction

901-906

 

            Hua Geng and Wing Au

 

     

 

An Intelligent Tutoring Framework for Simulation-based Training

93-98

 

            Dave Gomboc, H. Chad Lane, Mark Core, Ashish Karnavat, Daniel             Auerbach and Milton Rosenberg

 

     

 

PodReview: Portable Review of Research Meeting

407-410

 

            Mitsuhiro GOTO, Akihiro KASHIHARA and Shinobu HASEGAWA

 

     

 

Gaze vs. Mouse in Games: The Effects on User Experience

773-778

 

            Tersia Gowases, Roman Bednarik and Markku Tukiainen

 

     

 

Correlations between Students' Behaviour in Learning Management Systems and their Learning Style Preferences

65-72

 

            Sabine Graf, Tzu-Chien Liu and Kinshuk

 

     

 

Research of an Adaptive System in Mobile Learning Environment

659-664

 

            Hui Guo, Ge Gao, Jiangjian Ma, Yushun Li and Ronghuai Huang

 

     

 

Student Perceptions of the Effectiveness System Dynamics-based Interactive Learning Environments: a Case Study

935-940

 

            Qudrat-Ullah H

 

     

 

p-HInT: Interactive Educational environment for improving large-scale lecture with mobile game terminals

629-634

 

            Noriko Hanakawa, Go Yamamoto, Katsuhiko Tashiro, Hiroshi Tagami and             Sachiko Hamada

 

     

 

Development of SCORM Contents Making Support System

511-516

 

            Hirokazu Hatakeyama, Takeshi Samukawa, Takahiro Daikoku and Takahiko             Mendori

 

     

 

Contents Management Framework in Cellular Phone with GPS Based Learning Support System for Field Studies

787-788

 

            Itsuo HATONO, Tetsuo OGINO, Mariko SUZUKI and Fusako KUSUNOKI

 

     

 

Toward Accumulation of Learning/Instructional Design Knowledge for Authoring Systems

19-26

 

            Yusuke HAYASHI, Jacqueline BOURDEAU and Riichiro MIZOGUCHI

 

     

 

Long-term Use of Learning Environment for Problem-Posing in Arithmetical Word Problems

817-824

 

            Tsukasa Hirashima, Takuro Yokoyama, Masahiko Okamoto and Akira             Takeuchi

 

     

 

Participatory gaming simulation as a science communication arena

363-368

 

            Reiko Hishiyama

 

     

 

Examining Pre-service Teachers' Perception of Knowledge-Building Principles for Building Community Knowledge

387-388

 

            Huang-Yao Hong, Fei-Ching Chen and Ching Sing Chai

 

     

 

Applying sequential analysis to explore online teaching preparation behavioral patterns

73-78

 

            Huei-Tse Hou, Kuo-En Chang and Yao-Ting Sung

 

     

 

Peer Explanation in Primary Mathematics Learning

375-380

 

            Hui-Fang Hou, Emily Ching and Tak-Wai Chan

 

     

 

A Sharable JAVA Class Library for E-Learning

587-588

 

            Chun-Feng Hsiao and Chih-Ping Chu

 

     

 

Modeling Peer Review in Example Annotation

357-362

 

            Han Hsiao and Peter Brusilovsky

 

     

 

Educational Mashup in Example Authoring

451-456

 

            I-Han Hsiao, Qi Li, Yi-Ling Lin and Hua Dong Wang

 

     

 

The Design of Scaffolding in Online Peer Assessment System for Learning Programming

179-180

 

            Qingchun Hu and Nancy Law

 

     

 

Integrating the Development of Learning Content with Java Classes

955-956

 

            Chih-Kuang Huang and Chih-Ping Chu

 

     

 

An Adaptive Mobile Learning System with the Support of Learning Diagnosis

189-190

 

            Ho-Chuan Huang and Fu-Ming Hsieh

 

     

 

School Leaders' Learning of Diffusion of Innovation through Agent Based Modeling - Coupling Modeling and Simulation Process with Learners' Interaction with Diffusion System

889-894

 

            Jun-Song Huang, Ching Sing Chai and Der-Thanq Chen

 

     

 

Motives and Achievements of Online On-Job Training of Middle and Elementary School Teachers

599-600

 

            Tzu-Hua Huang, De-Shin Fang, Yuan-Chen Liu and Wan-Ting Yen

 

     

 

An English Dialogue Companion System for Supporting Conversation Practice

43-48

 

            Yi-Ting Huang, Yi-Lung Lin, Jie-Chi Yang and Yu-Chieh Wu

 

     

 

An Algorithm for Summarizing Strategies Identification

391-392

 

            Norisma IDRIS, Mohd Sapiyan BABA and Rukaini ABDULLAH

 

     

 

A Formalism to Describe Open Standards in order to Generate Application Profiles

491-498

 

            REBAI Issam, DE LA PASSARDIERE Brigitte and LABAT Jean-Marc

 

     

 

Modeling and documenting quality e-learning processes with eLup

573-580

 

            Michelle Joab, Odette Auzende and Rémi Legrand

 

     

 

Teachers' Concerns about the Implementation of the VISOLE Pedagogy

665-672

 

            Morris S.Y. Jong, Junjie Shang, Fong-lok Lee and Jimmy H.M. Lee

 

     

 

Supporting the teacher in educational robotics classes: work in progress

931-934

 

            Ilkka Jormanainen and Antony Harfield

 

     

 

Learning by Blogging: Warm-Up and Review Lessons to Facilitate Knowledge Building in Classrooms

279-284

 

            Yih-Ruey Juang

 

     

 

Educational Robot Research Trends Analysis

591-592

 

            Ungyeol Jung, EunKyoung Lee and YoungJun Lee

 

     

 

An Evaluation of Web Plagiarism Detection Systems for Student Essays

99-104

 

            Tuomo Kakkonen and Maxim Mozgovoy

 

     

 

Evaluation Criteria for Automatic Essay Assessment Systems - There is much more to it than just the correlation

111-116

 

            Tuomo Kakkonen and Erkki Sutinen

 

     

 

Virtual Motor Learning Environment with Function of Presenting Force Feedback for Speedy Motion

681-688

 

            Atsushi Kanbe and Yukihiro Matsubara

 

     

 

The Design of 3D Virtual Collaborative Learning System with Circuit-Measuring Function

183-184

 

            Fu-Chien Kao, Yung-Lung Tung and Wen-Yu Chang

 

     

 

Multi-Entry System for Supporting Teachers in Designing Instruction

79-86

 

            Toshinobu Kasai, Kazuo Nagano and Riichiro Mizoguchi

 

     

 

Learner-Adaptable Scaffolding with Cognitive Tool for Developing Self-Regulation Skill

133-140

 

            Akihiro Kashihara, Kazuo Sawazaki and Masayuki Shinya

 

     

 

A Cognitive Tool for Navigational Learning and Its Meta-Cognition in Hyperspace

403-404

 

            Ryoya Kawai and Akihiro Kashihara

 

     

 

Identifying Generic Object-oriented Programming Skills for OOP course using Delphi Technique: Work in Progress

469-474

 

            Norazlina Khamis and Sufian Idris

 

     

 

Development and Evaluation of an English Learning Support System Using Model's Video and Self Video

605-608

 

            Terumi KOBAYASHI, Hiroshi KATO and Kanji AKAHORI

 

     

 

School-Based Planning for Technology Enhanced Learning in the Knowledge Society

825-832

 

            Siu Cheung KONG

 

     

 

Extension of the educational system that can generate explanation of programs - For handling programs in which pointers are used -

147-152

 

            Tatsuhiro Konishi, Toshikazu Kawai, Satoru Kogure and Yukihiro Itoh

 

     

 

Analyzing Learners' Behaviors in a Business Gaming Practice

381-386

 

            Osamu KOSHIYAMA, Atsushi YOSHIKAWA and Takao TERANO

 

     

 

Maintaining Student Engagement in Extensive Practice by Implanting Gaming Factors

721-728

 

            Oskar Y.M. Ku, Jesse C.Y. Wu, Blake C.J. Yang, Chi-Jen Lin and Tak-Wai             Chan

 

     

 

Applying Ontology in a Project-based Learning Environment

551-556

 

            Lam-for KWOK, Ching-hang CHEUNG and Wing-sze TSOI

 

     

 

Broadening Grade 11 Students' Learning Conceptions of Web Authoring: A Phenomenographic Approach

325-332

 

            Percy Lai Yin KWOK

 

     

 

Group Dynamics in Socially Aware E-Learning

333-338

 

            Selänne L. and Kurhila J.

 

     

 

The Role of Argumentation in Online Knowledge Building Activities

317-324

 

            Ming LAI

 

     

 

Designing and Developing a Mobile-Device-Supported Interactive-Writing Platform: The Struggle for Supporting Collaborative Writing in a Heterogeneous EFL Class

345-350

 

            Yu-Ju Lan, Yao-Ting Sung and Kuo-En Chang

 

     

 

Coaching Intercultural Communication in a Serious Game

35-42

 

            H. Chad Lane, Matthew Hays, Mark Core, Dave Gomboc, Eric Forbell and             Milton Rosenberg

 

     

 

Student Conflicts in a Jigsaw-type Technology Classroom for Collaborative Knowledge Construction

303-308

 

            Andrew Chan-Chio Lao, Shih-Hsun Hsu, Johnny C. L. Chuang and             Ching-Hua Hsieh

 

     

 

Building Learning Objects from Electronic Documents

141-146

 

            Mikel LARRAÑAGA, Jon A. ELORRIAGA and Ana ARRUARTE

 

     

 

Towards an Evaluation Methodology of Diagnostic Accuracy for Ill-defined Domains

117-124

 

            Nguyen-Thinh Le and Wolfgang Menzel

 

     

 

An Initial Study on the Influences of Problem Solving in Children's Learning

883-888

 

            Chwee Beng LEE, Ching Sing CHAI and Timothy TEO

 

     

 

A Pilot Study of Intelligent Robot Aided Education

595-596

 

            EunKyoung Lee and YoungJun Lee

 

     

 

A Learning Process Mechanism in CSCL

261-268

 

            Hye-Jung Lee

 

     

 

TaiWanese LOM (TW LOM) Annotation: Automatic Description Generation for Learning Objects

483-490

 

            Joe Chun-Te Lee, Sin-Jie Haung, Yi-Wen Chiang, Chun-Chieh Liu and             Von-Wun Soo

 

     

 

Technology-Enhanced Homework Assignments to Facilitate Conceptual Understanding in Physic

907-912

 

            Yu-Fen Lee and Hsiang-ju Ho

 

     

 

Characterizing patterns of interaction in knowledge building discourse

351-356

 

            Jing Leng, Ming Lai and Nancy Law

 

     

 

Towards a Data-driven Ontology Engineering Framework

87-92

 

            Steve LEUNG, Fuhua LIN and Dunwei WEN

 

     

 

Effectiveness of Pet-Nurturing Handheld Game on the Aspects of Learner Motivation

705-712

 

            Calvin C.Y. Liao, Zhi-Hong Chen and Tak-Wai Chan

 

     

 

Providing Authentic and Situated Learning Context in Immersive Learning Environments with Metaphor Design

959-960

 

            Chi-Syan Lin, Li-Hung Lin, Yi-Mei Lin, Hsueh-Yu Chen and Jung-Tsan Ma

 

     

 

Enhancing computational estimation abilities with computer-supported collaborative learning activity

397-398

 

            Chiu-Pin Lin, Ting-Hao Tong, Jitti Niramitranon , Chih-Jong Tong and             Kuo-Pin Liu

 

     

 

A study of design and implementation of the game-based English e-learning environment for elementary school students

785-786

 

            Fu-Wei Lin and Shelley S.C. Young

 

     

 

Designing a Digital Game-Based Learning Environment for CSL Learners

755-760

 

            Yi-Mei Lin, Chi-Syan Lin, Li-Hung Lin, Hsueh-Yu Chen, Ming-Huay Hsia and             Jung-Tsan Ma

 

     

 

The Impact of Blogs on Student Perceptions toward Social Interaction and Learning Satisfaction in Blended Learning

833-840

 

            Yi-Mei Lin and Mark van't Hooft

 

     

 

An Information Retrieval Approach to Facilitating Second Language Learning

439-444

 

            Jyi-Shane Liu, Ching-Ying Lee and Pei-Chung Hung

 

     

 

Developing a Vocabulary Learning System with Near-Synonyms and Similar-Form Words

177-178

 

            Ming-Chi Liu, Koun-Tem Sun, Kun-Te Wang and Yuen-Min Huang

 

     

 

The Development of Online Learning Style Inventory: An Exploratory Study

389-390

 

            Yu-Ching Liu, Yu-Chih Doris Shih and Ryh-Wu Yeh

 

     

 

Towards Analysis of Group Interaction Processes Mediated by a Rapid Collaborative Learning Environment

213-220

 

            Chee-Kit Looi, Wenli Chen, Sini Tan, Yun Wen and Juan Dee Wee

 

     

 

An Instructor Support System for Preparing Japanese Teaching Materials Focusing on Differences of Meanings between Chinese Character and Japanese Kanji

399-400

 

            Sa LU, Lixia WENG, Naoko YAMASHITA, Hiroyuki TOMINAGA, Toshihiro             HAYASHI and Toshinori YAMASAKI

 

     

 

Predicting Technology Acceptance among Student Teachers in Malaysia: A Structural Equation Modeling Approach

871-876

 

            WONG Su Luan and Timothy TEO

 

     

 

Evaluating a Classroom Design with Web-Based Learning for the Japanese Manual Alphabet System

433-438

 

            Namatame M., Kusunoki F., Yamada T., Kuroda H., Inagaki S. and Terano             T.

 

     

 

Case Studies of the Information Technology Education utilizing the Live CD

597-598

 

            Yuki Makita, Hitoshi Sasaki and Masanori Ishino

 

     

 

Extending a Learning Design Editor with a Monitoring Component

499-504

 

            Nils Malzahn, Marcel Pokrandt and H. Ulrich Hoppe

 

     

 

Character Categorization via Latent Dirichlet Allocation for Kana Sequence Segmentation with Conditional Random Fields

167-168

 

            Tomonari Masada

 

     

 

A Model for Sense-Making: Exploring Why in the Context of Learning and Knowing

545-550

 

            Jon Mason

 

     

 

Adaptive Assignment Organisation

529-536

 

            Yuan Miao

 

     

 

Comparing Learning Experiences by Linking Physical Objects and Videos

743-748

 

            Toru Misumi, Hiroaki Ogata, Yoshiki Matsuka, Moushir M. El-Bishouty and             Yoneo Yano

 

     

 

Niche-Learning: e-Learning Material Delivery Using Public Display System

601-602

 

            Hiroyuki Mitsuhara, Junko Minato, Kenji Kume, Noriko Uosaki, Mihoko             Teshigawara and Yoneo Yano

 

     

 

Handheld Review: Ubiquitous Technology-Based Method to Bridge Class and e-Learning

635-642

 

            Hiroyuki Mitsuhara, Kazuhide Kanenishi and Yoneo Yano

 

     

 

Effects on the Promotion of Students' Research Using Video Conferencing between Two Universities in Japan and in China

913-918

 

            Isao MIYAJI, Zairong LI, Kouji YOSHIDA and Yoshinori NARUSE

 

     

 

Development of Mobile Picture Database System to Supplement Mass Lectures Aiming to Promote the Sharing of Knowledge

779-780

 

            Hitoshi MIYATA

 

     

 

JAMIOLAS 2.0: Supporting to Learn Japanese Mimetic Words and Onomatopoeia with Wireless Sensor Networks

643-650

 

            Masayuki Miyata, Hiroaki Ogata, Tomoo Kondo and Yoneo Yano

 

     

 

Development of Information-Retrieval Tool for MathML-based Math Expressions

419-426

 

            Yoshinori MIYAZAKI and Yoshihide IGUCHI

 

     

 

Methods for Producing 3D Video Contents Suitable for e-Learning: A Pilot Study

411-418

 

            Yusuke Morita, Takashi Fujiki and Kosuke Terashima

 

     

 

A method of enhancing motivation in e-learning including its evaluation

603-604

 

            Katsuko T. Nakahira, Seizi Suzuki and Yoshimi Fukumura

 

     

 

Constructing Intelligent Virtual Laboratory for High School Chemistry to support learners' consideration

105-110

 

            Ryosuke Nanko, Yoshiaki Okada, Tatsuhiro Konishi and Yukihiro Itoh

 

     

 

Collaborative 1:1 With Emerging Markets Available ICTs

609-616

 

            M. Nussbaum, C. Infante, P. Hidalgo, T. Reyes, J. Weitz, A. Gottlieb, A.             Echeverria, J. F. Calderón and C. Bravo.

 

     

 

Supporting a Decision Making for Task Assignments in Language Learning Outside Classroom with Handhelds

713-720

 

            Hiroaki Ogata, Makoto Wada, Li Hui Gan and Yoneo Yano

 

     

 

Facilitation of Intentional Learning and Formative Assessments in Large-Scale University Courses with ICT

275-278

 

            Jun Oshima, Ritsuko Oshima, Katsutoshi Yuasa, Tatsuhiro Konishi, Yukihiro             Itoh and Yasunori Okada

 

     

 

Large-scale semi-formal learning activities for Singapore schools – Learn@ programme

919-924

 

            Alexis Lee-Hin PANG and Jean Yin-Chiun PHUA

 

     

 

LEARNING THE PHYSICS OF ELECTRICITY WITH AGENT-BASED MODELS: THE PARADOX OF PRODUCTIVE FAILURE

221-228

 

            Suneeta A. PATHAK, Michael J. JACOBSON, Beaumie KIM, BaoHui ZHANG             and Deng FENG

 

     

 

Culture Profiles: Facilitating Global Learning and Knowledge Sharing

537-544

 

            Jan M. Pawlowski

 

     

 

Evolution of a scenario-based method in development of requirements for a ubiquitous and cross platform e-learning environment

961-962

 

            Lyn Pemberton and Sanaz Fallahkhair

 

     

 

GYMIT: Teaching and Learning of Gymnastics in a Technology-Mediated Learning Environment

395-396

 

            Jean Yin Chiun Phua, Imran Bin Mahmud Hussein ,Rudy Shahril Bin             Abdullah, Gunasekaran s/o Kauandiappan, Roland Kian Chye Neo and Yang             Ming Poh

 

     

 

Content-based Navigation in Web-based Learning Applications

557-564

 

            Diana Purwitasari, Yasuhisa Okazaki and Kenzi Watanabe

 

     

 

Use of Unsupervised Clustering to Characterize Learner Behaviors and Affective States while Using an Intelligent Tutoring System

49-56

 

            Ma. Mercedes T. Rodrigo, Elizabeth A. Anglo, Jessica O. Sugay and Ryan             S.J. d. Baker

 

     

 

The Effects of Motivational Modeling on Affect in an Intelligent Tutoring System

57-64

 

            Ma. Mercedes T. Rodrigo, Genaro Rebolledo-Mendez , Ryan S. J. d. Baker,             Benedict du Boulay , Jessica O. Sugay , Sheryl Ann L. Lim, Ma. Beatriz             Espejo-Lahoz and Rosemary Luckin

 

     

 

Oversold and Underused? A Case Study of ICT Usage in Grade 7 Classes in the Ateneo de Manila

877-882

 

            Ma. Mercedes T. Rodrigo, Ma. Adelaida F. Pablo, Paulo S. Sanchez, Gina P.             Serquiña, Ma.Lourdes B. Antonio, Marvin E. Marbella, Justino Gavino G.             Posadas, Jonathan J. Ramirez and Veronica G. Gargaritano

 

     

 

Application of Campus SNS for Supporting Students and Their Behavior

581-586

 

            Kazumi Sagayama, Kazuhide Kanenishi, Kenji Matsuura, Kenji Kume, Yasuo             Miyoshi, Junko Matsumoto and Yoneo Yano

 

     

 

Web-based Learning Material Development with less experienced staffs' Participation

445-450

 

            Shigeru SASAKI, Masayuki ARAI, Fumihito FURUKAWA and Hiroyoshi             WATANABE

 

     

 

Exploring Emotional Strategies in Mobile Phone Email Communication: Analysis on the Impact of Social Presence

253-260

 

            Kouki Sato, Yuuki Kato and Shogo Kato

 

     

 

Analyzing Children's Cognitive Activities in Digital Problem-solving Learning Games “William Adventure”: An In-depth Case Study

651-658

 

            Ju-Ling Shih and Hui-Yu Su

 

     

 

Competency Graphs for Intelligent Tutoring System

187-188

 

            Louis Shun and Vincent Ng

 

     

 

Maplenima

393-394

 

            Tan Liang Soon and Mong Kok Thong

 

     

 

Ontology-based Integration of Adaptive Educational Systems

11-18

 

            Sergey Sosnovsky, Antonija Mitrovic, Danielle Lee, Peter Brusilovsky and             Michael Yudelson

 

     

 

Socio-Technical Capital in Online Learning: A Preliminary Investigation

857-864

 

            Dan Suthers, Kar-Hai Chu and Sam Joseph

 

     

 

The Analysis of Small Group Knowledge Building Effort among Teachers Using an Interaction Analysis Model

801-808

 

            Jeanne Tan, Ching Sing Chai and Huang-Yao Hong

 

     

 

Improved Effort-Moderated Item Response Model for E-learning Performance and Assessment

523-528

 

            Cheng-Yin Tang and Tun-Wen Pai

 

     

 

Web 2.0 Services for Presentation Planning and Presentation Reflection

565-572

 

            Akihide Tanida, Shinobu Hasegawa and Akihiro Kashihara

 

     

 

Exploring the Collaborative Storytelling for Hearing-impaired Students

849-856

 

            Shu-Yuan Tao, Chu-Hao Chou, Chen-Chung Liu and Baw-Juiune Liu

 

     

 

Adaptive Learning through Interest Based Negotiation

191-192

 

            Xuehong Tao, Nicolla Yelland and Yuan Miao

 

     

 

A Cross Cases Analysis of Computer Use among ELL University Instructors in Taiwan

941-946

 

            MICHAEL K. THOMAS and WAN-LIN YANG

 

     

 

Aligning the hypermedia system with instructions: An application design

953-954

 

            Robert Yu-Liang Ting and Yaming Tai

 

     

 

Learning through Computer Game Design: Possible Success (or Failure) Factors

947-952

 

            Kung-Ming TIONG and Su-Ting YONG

 

     

 

A Preliminary Study of Implementing Educational Game into Formal Classroom Settings

729-736

 

            Wei-Heng Tsao, Yu-ling Lu, Chien-ju Li and Chi-Jui Lien

 

     

 

A Method to Embed Problem Solving Exercises into a Playing Card Game

789-792

 

            Takanobu UMETSU, Tsukasa HIRASHIMA and Akira TAKEUCHI

 

     

 

Usability, Sociability, and Learnability: A CSCL Design Evaluation Framework

369-374

 

            Ravi Vatrapu, Dan Suthers and Richard Medina

 

     

 

Adaptive Presentation of Learning Contents based on Learner's Preferences

965-966

 

            Eric Wang and Yong Se Kim

 

     

 

Building a Tester Generator for Performance-Based Testing

517-522

 

            Nien-Chu Wang, Shian-Shyong Tseng, Jui-Feng Weng, Yian-Shu Chu,             Huan-Yu Lin and Jun-Ming Su

 

     

 

Challenges of e-Learning for University Instructors in Taiwan

229-236

 

            Su-Chen WANG, Bronwen COWIE and Alister JONES

 

     

 

Collective Brokering Practices in a Virtual Learning Community

269-274

 

            Thomas C. Wang, Fei-Ching Chen and Hsiu-Mei Chang

 

     

 

Tangible Tabletop Interface that Supports Cooperative Learning in Face-to-face Environment

463-468

 

            Koichiro Watanabe, Tatsushi Takeuchi, Tomoo Inoue and Ken-ichi Okada

 

     

 

A Preliminary Study of a General Model for Supporting Tutorial Dialogues

125-132

 

            Amali WEERASINGHE, Antonija MITROVIC and Brent MARTIN

 

     

 

Collaborative Problem Solving with Linked Representational Tools

405-406

 

            Tobin White and Kevin Lai

 

     

 

An authoring tool for preparing online theorems and proofs with a dynamic geometry environment

159-164

 

            Wing-Kwong Wong, Yu-Hao Li, Sheng-Cheng Hsu, Sheng-Kai Yin and             Hsi-Hsun Yang

 

     

 

The Moderation Effect of Motivation on the Relationship between Internet Search and Critical Thinking

237-244

 

            Chun-Ping Wu

 

     

 

Effects of virtual opponents in video game on students with different fluency

761-766

 

            Frank S.H. Wu, Hercy N.H. Cheng and Barry Lee Reynolds

 

     

 

Visually assisted learning in multivariable calculus: the cases of continuity and differentiability

925-930

 

            Szu-Hui Wu and Chi-Jer Yu

 

     

 

Embedding explanation facility in chemistry educational software: Towards the qualitative reasoning approach

165-166

 

            Alicia Tang Y.C., Sharifuddin Mohd. Zain, Noorsaadah Abd Rahmanb and             Rukaini Abdullah

 

     

 

Enhancement of the Digital Fortune Line System for Accelerating Mutual Examination of Learners' Conceptual Ecologies

617-622

 

            Etsuji Yamaguchi, Hideo Funaoi, Shigenori Inagaki, Akiko Deguchi, Naohisa             Misawa and Shinichi Kamiyama

 

     

 

Dynamic-PDA-Use for Learning: An Undergraduate Student Experience

689-696

 

            Song Yanjie

 

     

 

Development of a Handwriting Marking System for On-line Reports

593-594

 

            OKAZAKI Yasuhisa, YAMATE Megumi, TSURUMAEU Takuya and             WATANABE Kenzi

 

     

 

Puzzle Based Programming Learning Support System with Learning History Management

623-628

 

            Yuji Yoneyama, Kotaro Matsushita, Kenneth J. Mackin, Masanori Ohshiro,             Kazuko Yamasaki and Eiji Nunohiro

 

     

 

Effective Educational Computer Games (CG): A Structured Equation Modeling Approach

967-968

 

            Su-Ting Yong and Chien-Sing Lee

 

     

 

Enhancing Students' Spatial Ability by Implementing a Digital Game

963-964

 

            Jia-Hau You, Tsung-Yen Chuang and Wei-Fan Chen

 

     

 

The research of the Learning Resource Management Compatible with many Standards

475-482

 

            Xinyu Zhang, Li Zheng and Yintao Liu

 

     

 

The explore of the Case Study activities with a Web-based Environment

793-800

 

            Xinyu Zhang, Nianlong Luo and Qixin Liu

 

 
 

Organized by the Asia-Pacific Society for Computers in Education
Hosted by the National Science and Technology Program of eLearning, Taiwan