| |
According to the Authors' Last Names |
|
| |
|
|
|
Using Visual Guidance and Feedback Based on Competence Structures for Personalising E-Learning Experience |
3-10 |
|
Dietrich Albert, Alexander Nussbaumer and Christina Steiner |
|
| |
|
|
|
Students' Attitudes Toward E-learning in Kuwait's Higher Education Institutions |
841-848 |
|
Eisa Al-Doub, Robert Goodwin and Ahmed Al-Hunaiyyan |
|
| |
|
|
|
Approach to Learning Research with Wireless Sensor Networks in an Outdoor Setting |
783-784 |
|
ANDERSON, Tom Adam Frederic and WEN Yean-Fu |
|
| |
|
|
|
Subjective Evaluation of a Lunar-surface Browsing Tool Using Map-based AR |
749-754 |
|
Kikuo Asai, Tomotsugu Kondo, Hideaki Kobayashi and Yuji Y. Sugimoto |
|
| |
|
|
|
Design and Effects of Metacognitive Support for Hypermedia Learning |
969-970 |
|
Bannert, Mariaa and Reimann, Peter |
|
| |
|
|
|
Learning Efficiencies Using Multi-Agent Based Game Simulations |
737-742 |
|
Gordon Barker, Barry Lee Reynolds, Andrew Chan-Chio Lao and Frank Wu |
|
| |
|
|
|
Support for Collaborative Multimedia Learning: Considering the Individual and the Group |
245-252 |
|
Daniel Bodemer and Alexander Scholvien |
|
| |
|
|
|
How to determine the Learners' Learning Styles in e-Learning Situation? |
185-186 |
|
Nabila Bousbia, Jean-Marc Labat, Issam Rebai and Amar Balla |
|
| |
|
|
|
Teaching Resources Information Extraction System Based on Web and XML |
589-590 |
|
Wei CAO, Zhiyi FANGb, Wei LI, Peng XU and Shuang CUI |
|
| |
|
|
|
Virtual practicum experiences to build professional identity |
895-900 |
|
Carrington, L., Kervin, L. and Ferry, B. |
|
| |
|
|
|
A Personalization Model for Learning Objects in Mobile Learning Environments |
173-174 |
|
Sergio Castillo and Gerardo Ayala |
|
| |
|
|
|
Singaporean and Taiwanese pre-service teachers' beliefs and their attitude towards ICT: A comparative study |
865-870 |
|
Ching Sing Chai, Huang-Yao Hong and Timothy Teo |
|
| |
|
|
|
Evaluation of the TIP Web in Supporting Preservice Teachers to Develop Web Portfolios |
181-182 |
|
Ya-Fung Chang, Chuan-Ho Kao, Chia-ling Hsu and Shih-Chun Yen |
|
| |
|
|
|
Corpus-based Extraction of Modals in Consecutive Sentences |
175-176 |
|
Robert Chartrand, Shunsuke Nakamoto, Hidenobu Kunichika and Akira Takeuchi |
|
| |
|
|
|
A Four Dimensional Model of Formal and Informal Learning |
339-344 |
|
Wen-Pin Chen, David E. Millard and Gary B. Wills |
|
| |
|
|
|
The Effects of Learners' Aptitude and Transformation of Social Web Activity Experiences on Online Learning: An Exploratory Study |
197-204 |
|
Tzy-Ling Chen and Hsiu-Ping Yueh |
|
| |
|
|
|
Active Participation and Collaborative Learning Leveraged by Interactive Digital Sticky Notes Technology |
205-212 |
|
Wenli CHEN and Chee-Kit LOOI |
|
| |
|
|
|
Peer Learning in an AR-based Learning Environment |
291-296 |
|
Yu-Chien Chen |
|
| |
|
|
|
Nurturing My-Pet: Promoting Effort-Making Learning Behavior by Animal Companions |
27-34 |
|
Zhi-Hong Chen, Calvin C. Y. Liao, Tzu-Chao Chien and Tak-Wai Chan |
|
| |
|
|
|
Not Sugar, but Salt: Pet-Nurturing Game Model for Student Learning |
697-704 |
|
Zhi-Hong Chen, Taylor Tang, Yu-Fu Tseng, Pokey Chen and Tak-Wai Chan |
|
| |
|
|
|
Instructional Strategies and Limitations of the SCORM 2004 Specification |
505-510 |
|
Lim Kin Chew |
|
| |
|
|
|
Integrating Parallel Programming into Distributed Computing |
193-196 |
|
Chia-Chu Chiang, Gary Anderson and Sally Robison |
|
| |
|
|
|
Approach |
767-772 |
|
Tzu-Chao Chien, Tina C.T. Chang, Zhi-Hong Chen and Tak-Wai Chan |
|
| |
|
|
|
Automatic Wikibook Prototyping |
457-462 |
|
Jen-Liang Chou and Shih-Hung Wu |
|
| |
|
|
|
Organising Collaborative Learning Spaces for knowledge construction: Deep Learning and Online Behaviour |
285-290 |
|
Guat-Kheng CHUA and Guat-Beng CHUA |
|
| |
|
|
|
An Analysis of Group Regulation Patterns in Collaborative Inquiry Learning |
309-316 |
|
Chen-Wei Chung, Wang-Hsin Kuo and Chen-Chung Liu |
|
| |
|
|
|
Formative Evaluation of the SIETTE collaborative Testing Environment |
297-302 |
|
Ricardo Conejo, Beatriz Barros, Eduardo Guzmán and Jaime Gálvez |
|
| |
|
|
|
Using roles, rules and contracts to promote group collaboration |
401-402 |
|
Henri Eberspächer and Michelle Joab |
|
| |
|
|
|
Object-Oriented Recommendation (OOR) for Ubiquitous Learning Environments |
673-680 |
|
Moushir M. EL-BISHOUTY, Hiroaki OGATA, Gerardo AYALA and Yoneo YANO |
|
| |
|
|
|
Intelligent Functional Dependency Tutoring Tool |
171-172 |
|
Jessica Enright, Ben Chu and Osmar R Zaiane |
|
| |
|
|
|
A Data Mining Framework for the Acquisition of Procedural Knowledge in Intelligent Tutoring Systems |
153-158 |
|
Philippe Fournier-Viger, Roger Nkambou and Engelbert Mephu Nguifo |
|
| |
|
|
|
The Digital Internship Project 2.0: Implementing Digital Learning in the Teacher Education Internship |
809-816 |
|
David FRIESEN and Alec COUROS |
|
| |
|
|
|
Effects on the Oral Reading Performance through the ‘Blended Learning' in English class Utilizing the WBT Courseware |
427-432 |
|
Noritake FUJISHIRO and Isao MIYAJI |
|
| |
|
|
|
Students' Self-Reflection and Information Sharing Practices with Pathfinders |
957-958 |
|
Toru Fukumoto and Hidefumi Kikuchi |
|
| |
|
|
|
Designing of an Ubiquitous Learning Support System for Multi-devices |
781-782 |
|
Ge Gao, Fan Zhu, Huaicheng Tang, Yushun Li and Ronghuai Huang |
|
| |
|
|
|
Investigation of Support and Barriers that Influence Interaction between Students and Educational Websites |
169-170 |
|
Hua Geng and Wing Au |
|
| |
|
|
|
Investigation of Assistance from Students that Influence Online Interaction |
901-906 |
|
Hua Geng and Wing Au |
|
| |
|
|
|
An Intelligent Tutoring Framework for Simulation-based Training |
93-98 |
|
Dave Gomboc, H. Chad Lane, Mark Core, Ashish Karnavat, Daniel Auerbach and Milton Rosenberg |
|
| |
|
|
|
PodReview: Portable Review of Research Meeting |
407-410 |
|
Mitsuhiro GOTO, Akihiro KASHIHARA and Shinobu HASEGAWA |
|
| |
|
|
|
Gaze vs. Mouse in Games: The Effects on User Experience |
773-778 |
|
Tersia Gowases, Roman Bednarik and Markku Tukiainen |
|
| |
|
|
|
Correlations between Students' Behaviour in Learning Management Systems and their Learning Style Preferences |
65-72 |
|
Sabine Graf, Tzu-Chien Liu and Kinshuk |
|
| |
|
|
|
Research of an Adaptive System in Mobile Learning Environment |
659-664 |
|
Hui Guo, Ge Gao, Jiangjian Ma, Yushun Li and Ronghuai Huang |
|
| |
|
|
|
Student Perceptions of the Effectiveness System Dynamics-based Interactive Learning Environments: a Case Study |
935-940 |
|
Qudrat-Ullah H |
|
| |
|
|
|
p-HInT: Interactive Educational environment for improving large-scale lecture with mobile game terminals |
629-634 |
|
Noriko Hanakawa, Go Yamamoto, Katsuhiko Tashiro, Hiroshi Tagami and Sachiko Hamada |
|
| |
|
|
|
Development of SCORM Contents Making Support System |
511-516 |
|
Hirokazu Hatakeyama, Takeshi Samukawa, Takahiro Daikoku and Takahiko Mendori |
|
| |
|
|
|
Contents Management Framework in Cellular Phone with GPS Based Learning Support System for Field Studies |
787-788 |
|
Itsuo HATONO, Tetsuo OGINO, Mariko SUZUKI and Fusako KUSUNOKI |
|
| |
|
|
|
Toward Accumulation of Learning/Instructional Design Knowledge for Authoring Systems |
19-26 |
|
Yusuke HAYASHI, Jacqueline BOURDEAU and Riichiro MIZOGUCHI |
|
| |
|
|
|
Long-term Use of Learning Environment for Problem-Posing in Arithmetical Word Problems |
817-824 |
|
Tsukasa Hirashima, Takuro Yokoyama, Masahiko Okamoto and Akira Takeuchi |
|
| |
|
|
|
Participatory gaming simulation as a science communication arena |
363-368 |
|
Reiko Hishiyama |
|
| |
|
|
|
Examining Pre-service Teachers' Perception of Knowledge-Building Principles for Building Community Knowledge |
387-388 |
|
Huang-Yao Hong, Fei-Ching Chen and Ching Sing Chai |
|
| |
|
|
|
Applying sequential analysis to explore online teaching preparation behavioral patterns |
73-78 |
|
Huei-Tse Hou, Kuo-En Chang and Yao-Ting Sung |
|
| |
|
|
|
Peer Explanation in Primary Mathematics Learning |
375-380 |
|
Hui-Fang Hou, Emily Ching and Tak-Wai Chan |
|
| |
|
|
|
A Sharable JAVA Class Library for E-Learning |
587-588 |
|
Chun-Feng Hsiao and Chih-Ping Chu |
|
| |
|
|
|
Modeling Peer Review in Example Annotation |
357-362 |
|
Han Hsiao and Peter Brusilovsky |
|
| |
|
|
|
Educational Mashup in Example Authoring |
451-456 |
|
I-Han Hsiao, Qi Li, Yi-Ling Lin and Hua Dong Wang |
|
| |
|
|
|
The Design of Scaffolding in Online Peer Assessment System for Learning Programming |
179-180 |
|
Qingchun Hu and Nancy Law |
|
| |
|
|
|
Integrating the Development of Learning Content with Java Classes |
955-956 |
|
Chih-Kuang Huang and Chih-Ping Chu |
|
| |
|
|
|
An Adaptive Mobile Learning System with the Support of Learning Diagnosis |
189-190 |
|
Ho-Chuan Huang and Fu-Ming Hsieh |
|
| |
|
|
|
School Leaders' Learning of Diffusion of Innovation through Agent Based Modeling - Coupling Modeling and Simulation Process with Learners' Interaction with Diffusion System |
889-894 |
|
Jun-Song Huang, Ching Sing Chai and Der-Thanq Chen |
|
| |
|
|
|
Motives and Achievements of Online On-Job Training of Middle and Elementary School Teachers |
599-600 |
|
Tzu-Hua Huang, De-Shin Fang, Yuan-Chen Liu and Wan-Ting Yen |
|
| |
|
|
|
An English Dialogue Companion System for Supporting Conversation Practice |
43-48 |
|
Yi-Ting Huang, Yi-Lung Lin, Jie-Chi Yang and Yu-Chieh Wu |
|
| |
|
|
|
An Algorithm for Summarizing Strategies Identification |
391-392 |
|
Norisma IDRIS, Mohd Sapiyan BABA and Rukaini ABDULLAH |
|
| |
|
|
|
A Formalism to Describe Open Standards in order to Generate Application Profiles |
491-498 |
|
REBAI Issam, DE LA PASSARDIERE Brigitte and LABAT Jean-Marc |
|
| |
|
|
|
Modeling and documenting quality e-learning processes with eLup |
573-580 |
|
Michelle Joab, Odette Auzende and Rémi Legrand |
|
| |
|
|
|
Teachers' Concerns about the Implementation of the VISOLE Pedagogy |
665-672 |
|
Morris S.Y. Jong, Junjie Shang, Fong-lok Lee and Jimmy H.M. Lee |
|
| |
|
|
|
Supporting the teacher in educational robotics classes: work in progress |
931-934 |
|
Ilkka Jormanainen and Antony Harfield |
|
| |
|
|
|
Learning by Blogging: Warm-Up and Review Lessons to Facilitate Knowledge Building in Classrooms |
279-284 |
|
Yih-Ruey Juang |
|
| |
|
|
|
Educational Robot Research Trends Analysis |
591-592 |
|
Ungyeol Jung, EunKyoung Lee and YoungJun Lee |
|
| |
|
|
|
An Evaluation of Web Plagiarism Detection Systems for Student Essays |
99-104 |
|
Tuomo Kakkonen and Maxim Mozgovoy |
|
| |
|
|
|
Evaluation Criteria for Automatic Essay Assessment Systems - There is much more to it than just the correlation |
111-116 |
|
Tuomo Kakkonen and Erkki Sutinen |
|
| |
|
|
|
Virtual Motor Learning Environment with Function of Presenting Force Feedback for Speedy Motion |
681-688 |
|
Atsushi Kanbe and Yukihiro Matsubara |
|
| |
|
|
|
The Design of 3D Virtual Collaborative Learning System with Circuit-Measuring Function |
183-184 |
|
Fu-Chien Kao, Yung-Lung Tung and Wen-Yu Chang |
|
| |
|
|
|
Multi-Entry System for Supporting Teachers in Designing Instruction |
79-86 |
|
Toshinobu Kasai, Kazuo Nagano and Riichiro Mizoguchi |
|
| |
|
|
|
Learner-Adaptable Scaffolding with Cognitive Tool for Developing Self-Regulation Skill |
133-140 |
|
Akihiro Kashihara, Kazuo Sawazaki and Masayuki Shinya |
|
| |
|
|
|
A Cognitive Tool for Navigational Learning and Its Meta-Cognition in Hyperspace |
403-404 |
|
Ryoya Kawai and Akihiro Kashihara |
|
| |
|
|
|
Identifying Generic Object-oriented Programming Skills for OOP course using Delphi Technique: Work in Progress |
469-474 |
|
Norazlina Khamis and Sufian Idris |
|
| |
|
|
|
Development and Evaluation of an English Learning Support System Using Model's Video and Self Video |
605-608 |
|
Terumi KOBAYASHI, Hiroshi KATO and Kanji AKAHORI |
|
| |
|
|
|
School-Based Planning for Technology Enhanced Learning in the Knowledge Society |
825-832 |
|
Siu Cheung KONG |
|
| |
|
|
|
Extension of the educational system that can generate explanation of programs - For handling programs in which pointers are used - |
147-152 |
|
Tatsuhiro Konishi, Toshikazu Kawai, Satoru Kogure and Yukihiro Itoh |
|
| |
|
|
|
Analyzing Learners' Behaviors in a Business Gaming Practice |
381-386 |
|
Osamu KOSHIYAMA, Atsushi YOSHIKAWA and Takao TERANO |
|
| |
|
|
|
Maintaining Student Engagement in Extensive Practice by Implanting Gaming Factors |
721-728 |
|
Oskar Y.M. Ku, Jesse C.Y. Wu, Blake C.J. Yang, Chi-Jen Lin and Tak-Wai Chan |
|
| |
|
|
|
Applying Ontology in a Project-based Learning Environment |
551-556 |
|
Lam-for KWOK, Ching-hang CHEUNG and Wing-sze TSOI |
|
| |
|
|
|
Broadening Grade 11 Students' Learning Conceptions of Web Authoring: A Phenomenographic Approach |
325-332 |
|
Percy Lai Yin KWOK |
|
| |
|
|
|
Group Dynamics in Socially Aware E-Learning |
333-338 |
|
Selänne L. and Kurhila J. |
|
| |
|
|
|
The Role of Argumentation in Online Knowledge Building Activities |
317-324 |
|
Ming LAI |
|
| |
|
|
|
Designing and Developing a Mobile-Device-Supported Interactive-Writing Platform: The Struggle for Supporting Collaborative Writing in a Heterogeneous EFL Class |
345-350 |
|
Yu-Ju Lan, Yao-Ting Sung and Kuo-En Chang |
|
| |
|
|
|
Coaching Intercultural Communication in a Serious Game |
35-42 |
|
H. Chad Lane, Matthew Hays, Mark Core, Dave Gomboc, Eric Forbell and Milton Rosenberg |
|
| |
|
|
|
Student Conflicts in a Jigsaw-type Technology Classroom for Collaborative Knowledge Construction |
303-308 |
|
Andrew Chan-Chio Lao, Shih-Hsun Hsu, Johnny C. L. Chuang and Ching-Hua Hsieh |
|
| |
|
|
|
Building Learning Objects from Electronic Documents |
141-146 |
|
Mikel LARRAÑAGA, Jon A. ELORRIAGA and Ana ARRUARTE |
|
| |
|
|
|
Towards an Evaluation Methodology of Diagnostic Accuracy for Ill-defined Domains |
117-124 |
|
Nguyen-Thinh Le and Wolfgang Menzel |
|
| |
|
|
|
An Initial Study on the Influences of Problem Solving in Children's Learning |
883-888 |
|
Chwee Beng LEE, Ching Sing CHAI and Timothy TEO |
|
| |
|
|
|
A Pilot Study of Intelligent Robot Aided Education |
595-596 |
|
EunKyoung Lee and YoungJun Lee |
|
| |
|
|
|
A Learning Process Mechanism in CSCL |
261-268 |
|
Hye-Jung Lee |
|
| |
|
|
|
TaiWanese LOM (TW LOM) Annotation: Automatic Description Generation for Learning Objects |
483-490 |
|
Joe Chun-Te Lee, Sin-Jie Haung, Yi-Wen Chiang, Chun-Chieh Liu and Von-Wun Soo |
|
| |
|
|
|
Technology-Enhanced Homework Assignments to Facilitate Conceptual Understanding in Physic |
907-912 |
|
Yu-Fen Lee and Hsiang-ju Ho |
|
| |
|
|
|
Characterizing patterns of interaction in knowledge building discourse |
351-356 |
|
Jing Leng, Ming Lai and Nancy Law |
|
| |
|
|
|
Towards a Data-driven Ontology Engineering Framework |
87-92 |
|
Steve LEUNG, Fuhua LIN and Dunwei WEN |
|
| |
|
|
|
Effectiveness of Pet-Nurturing Handheld Game on the Aspects of Learner Motivation |
705-712 |
|
Calvin C.Y. Liao, Zhi-Hong Chen and Tak-Wai Chan |
|
| |
|
|
|
Providing Authentic and Situated Learning Context in Immersive Learning Environments with Metaphor Design |
959-960 |
|
Chi-Syan Lin, Li-Hung Lin, Yi-Mei Lin, Hsueh-Yu Chen and Jung-Tsan Ma |
|
| |
|
|
|
Enhancing computational estimation abilities with computer-supported collaborative learning activity |
397-398 |
|
Chiu-Pin Lin, Ting-Hao Tong, Jitti Niramitranon , Chih-Jong Tong and Kuo-Pin Liu |
|
| |
|
|
|
A study of design and implementation of the game-based English e-learning environment for elementary school students |
785-786 |
|
Fu-Wei Lin and Shelley S.C. Young |
|
| |
|
|
|
Designing a Digital Game-Based Learning Environment for CSL Learners |
755-760 |
|
Yi-Mei Lin, Chi-Syan Lin, Li-Hung Lin, Hsueh-Yu Chen, Ming-Huay Hsia and Jung-Tsan Ma |
|
| |
|
|
|
The Impact of Blogs on Student Perceptions toward Social Interaction and Learning Satisfaction in Blended Learning |
833-840 |
|
Yi-Mei Lin and Mark van't Hooft |
|
| |
|
|
|
An Information Retrieval Approach to Facilitating Second Language Learning |
439-444 |
|
Jyi-Shane Liu, Ching-Ying Lee and Pei-Chung Hung |
|
| |
|
|
|
Developing a Vocabulary Learning System with Near-Synonyms and Similar-Form Words |
177-178 |
|
Ming-Chi Liu, Koun-Tem Sun, Kun-Te Wang and Yuen-Min Huang |
|
| |
|
|
|
The Development of Online Learning Style Inventory: An Exploratory Study |
389-390 |
|
Yu-Ching Liu, Yu-Chih Doris Shih and Ryh-Wu Yeh |
|
| |
|
|
|
Towards Analysis of Group Interaction Processes Mediated by a Rapid Collaborative Learning Environment |
213-220 |
|
Chee-Kit Looi, Wenli Chen, Sini Tan, Yun Wen and Juan Dee Wee |
|
| |
|
|
|
An Instructor Support System for Preparing Japanese Teaching Materials Focusing on Differences of Meanings between Chinese Character and Japanese Kanji |
399-400 |
|
Sa LU, Lixia WENG, Naoko YAMASHITA, Hiroyuki TOMINAGA, Toshihiro HAYASHI and Toshinori YAMASAKI |
|
| |
|
|
|
Predicting Technology Acceptance among Student Teachers in Malaysia: A Structural Equation Modeling Approach |
871-876 |
|
WONG Su Luan and Timothy TEO |
|
| |
|
|
|
Evaluating a Classroom Design with Web-Based Learning for the Japanese Manual Alphabet System |
433-438 |
|
Namatame M., Kusunoki F., Yamada T., Kuroda H., Inagaki S. and Terano T. |
|
| |
|
|
|
Case Studies of the Information Technology Education utilizing the Live CD |
597-598 |
|
Yuki Makita, Hitoshi Sasaki and Masanori Ishino |
|
| |
|
|
|
Extending a Learning Design Editor with a Monitoring Component |
499-504 |
|
Nils Malzahn, Marcel Pokrandt and H. Ulrich Hoppe |
|
| |
|
|
|
Character Categorization via Latent Dirichlet Allocation for Kana Sequence Segmentation with Conditional Random Fields |
167-168 |
|
Tomonari Masada |
|
| |
|
|
|
A Model for Sense-Making: Exploring Why in the Context of Learning and Knowing |
545-550 |
|
Jon Mason |
|
| |
|
|
|
Adaptive Assignment Organisation |
529-536 |
|
Yuan Miao |
|
| |
|
|
|
Comparing Learning Experiences by Linking Physical Objects and Videos |
743-748 |
|
Toru Misumi, Hiroaki Ogata, Yoshiki Matsuka, Moushir M. El-Bishouty and Yoneo Yano |
|
| |
|
|
|
Niche-Learning: e-Learning Material Delivery Using Public Display System |
601-602 |
|
Hiroyuki Mitsuhara, Junko Minato, Kenji Kume, Noriko Uosaki, Mihoko Teshigawara and Yoneo Yano |
|
| |
|
|
|
Handheld Review: Ubiquitous Technology-Based Method to Bridge Class and e-Learning |
635-642 |
|
Hiroyuki Mitsuhara, Kazuhide Kanenishi and Yoneo Yano |
|
| |
|
|
|
Effects on the Promotion of Students' Research Using Video Conferencing between Two Universities in Japan and in China |
913-918 |
|
Isao MIYAJI, Zairong LI, Kouji YOSHIDA and Yoshinori NARUSE |
|
| |
|
|
|
Development of Mobile Picture Database System to Supplement Mass Lectures Aiming to Promote the Sharing of Knowledge |
779-780 |
|
Hitoshi MIYATA |
|
| |
|
|
|
JAMIOLAS 2.0: Supporting to Learn Japanese Mimetic Words and Onomatopoeia with Wireless Sensor Networks |
643-650 |
|
Masayuki Miyata, Hiroaki Ogata, Tomoo Kondo and Yoneo Yano |
|
| |
|
|
|
Development of Information-Retrieval Tool for MathML-based Math Expressions |
419-426 |
|
Yoshinori MIYAZAKI and Yoshihide IGUCHI |
|
| |
|
|
|
Methods for Producing 3D Video Contents Suitable for e-Learning: A Pilot Study |
411-418 |
|
Yusuke Morita, Takashi Fujiki and Kosuke Terashima |
|
| |
|
|
|
A method of enhancing motivation in e-learning including its evaluation |
603-604 |
|
Katsuko T. Nakahira, Seizi Suzuki and Yoshimi Fukumura |
|
| |
|
|
|
Constructing Intelligent Virtual Laboratory for High School Chemistry to support learners' consideration |
105-110 |
|
Ryosuke Nanko, Yoshiaki Okada, Tatsuhiro Konishi and Yukihiro Itoh |
|
| |
|
|
|
Collaborative 1:1 With Emerging Markets Available ICTs |
609-616 |
|
M. Nussbaum, C. Infante, P. Hidalgo, T. Reyes, J. Weitz, A. Gottlieb, A. Echeverria, J. F. Calderón and C. Bravo. |
|
| |
|
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Supporting a Decision Making for Task Assignments in Language Learning Outside Classroom with Handhelds |
713-720 |
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Hiroaki Ogata, Makoto Wada, Li Hui Gan and Yoneo Yano |
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| |
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Facilitation of Intentional Learning and Formative Assessments in Large-Scale University Courses with ICT |
275-278 |
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Jun Oshima, Ritsuko Oshima, Katsutoshi Yuasa, Tatsuhiro Konishi, Yukihiro Itoh and Yasunori Okada |
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| |
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Large-scale semi-formal learning activities for Singapore schools – Learn@ programme |
919-924 |
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Alexis Lee-Hin PANG and Jean Yin-Chiun PHUA |
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| |
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LEARNING THE PHYSICS OF ELECTRICITY WITH AGENT-BASED MODELS: THE PARADOX OF PRODUCTIVE FAILURE |
221-228 |
|
Suneeta A. PATHAK, Michael J. JACOBSON, Beaumie KIM, BaoHui ZHANG and Deng FENG |
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| |
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Culture Profiles: Facilitating Global Learning and Knowledge Sharing |
537-544 |
|
Jan M. Pawlowski |
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| |
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Evolution of a scenario-based method in development of requirements for a ubiquitous and cross platform e-learning environment |
961-962 |
|
Lyn Pemberton and Sanaz Fallahkhair |
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| |
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GYMIT: Teaching and Learning of Gymnastics in a Technology-Mediated Learning Environment |
395-396 |
|
Jean Yin Chiun Phua, Imran Bin Mahmud Hussein ,Rudy Shahril Bin Abdullah, Gunasekaran s/o Kauandiappan, Roland Kian Chye Neo and Yang Ming Poh |
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| |
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Content-based Navigation in Web-based Learning Applications |
557-564 |
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Diana Purwitasari, Yasuhisa Okazaki and Kenzi Watanabe |
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| |
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Use of Unsupervised Clustering to Characterize Learner Behaviors and Affective States while Using an Intelligent Tutoring System |
49-56 |
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Ma. Mercedes T. Rodrigo, Elizabeth A. Anglo, Jessica O. Sugay and Ryan S.J. d. Baker |
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| |
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The Effects of Motivational Modeling on Affect in an Intelligent Tutoring System |
57-64 |
|
Ma. Mercedes T. Rodrigo, Genaro Rebolledo-Mendez , Ryan S. J. d. Baker, Benedict du Boulay , Jessica O. Sugay , Sheryl Ann L. Lim, Ma. Beatriz Espejo-Lahoz and Rosemary Luckin |
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| |
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Oversold and Underused? A Case Study of ICT Usage in Grade 7 Classes in the Ateneo de Manila |
877-882 |
|
Ma. Mercedes T. Rodrigo, Ma. Adelaida F. Pablo, Paulo S. Sanchez, Gina P. Serquiña, Ma.Lourdes B. Antonio, Marvin E. Marbella, Justino Gavino G. Posadas, Jonathan J. Ramirez and Veronica G. Gargaritano |
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| |
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Application of Campus SNS for Supporting Students and Their Behavior |
581-586 |
|
Kazumi Sagayama, Kazuhide Kanenishi, Kenji Matsuura, Kenji Kume, Yasuo Miyoshi, Junko Matsumoto and Yoneo Yano |
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| |
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Web-based Learning Material Development with less experienced staffs' Participation |
445-450 |
|
Shigeru SASAKI, Masayuki ARAI, Fumihito FURUKAWA and Hiroyoshi WATANABE |
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| |
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Exploring Emotional Strategies in Mobile Phone Email Communication: Analysis on the Impact of Social Presence |
253-260 |
|
Kouki Sato, Yuuki Kato and Shogo Kato |
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| |
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Analyzing Children's Cognitive Activities in Digital Problem-solving Learning Games “William Adventure”: An In-depth Case Study |
651-658 |
|
Ju-Ling Shih and Hui-Yu Su |
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| |
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Competency Graphs for Intelligent Tutoring System |
187-188 |
|
Louis Shun and Vincent Ng |
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| |
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Maplenima |
393-394 |
|
Tan Liang Soon and Mong Kok Thong |
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| |
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Ontology-based Integration of Adaptive Educational Systems |
11-18 |
|
Sergey Sosnovsky, Antonija Mitrovic, Danielle Lee, Peter Brusilovsky and Michael Yudelson |
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| |
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Socio-Technical Capital in Online Learning: A Preliminary Investigation |
857-864 |
|
Dan Suthers, Kar-Hai Chu and Sam Joseph |
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| |
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The Analysis of Small Group Knowledge Building Effort among Teachers Using an Interaction Analysis Model |
801-808 |
|
Jeanne Tan, Ching Sing Chai and Huang-Yao Hong |
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| |
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Improved Effort-Moderated Item Response Model for E-learning Performance and Assessment |
523-528 |
|
Cheng-Yin Tang and Tun-Wen Pai |
|
| |
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Web 2.0 Services for Presentation Planning and Presentation Reflection |
565-572 |
|
Akihide Tanida, Shinobu Hasegawa and Akihiro Kashihara |
|
| |
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Exploring the Collaborative Storytelling for Hearing-impaired Students |
849-856 |
|
Shu-Yuan Tao, Chu-Hao Chou, Chen-Chung Liu and Baw-Juiune Liu |
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| |
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Adaptive Learning through Interest Based Negotiation |
191-192 |
|
Xuehong Tao, Nicolla Yelland and Yuan Miao |
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| |
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A Cross Cases Analysis of Computer Use among ELL University Instructors in Taiwan |
941-946 |
|
MICHAEL K. THOMAS and WAN-LIN YANG |
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| |
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Aligning the hypermedia system with instructions: An application design |
953-954 |
|
Robert Yu-Liang Ting and Yaming Tai |
|
| |
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Learning through Computer Game Design: Possible Success (or Failure) Factors |
947-952 |
|
Kung-Ming TIONG and Su-Ting YONG |
|
| |
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A Preliminary Study of Implementing Educational Game into Formal Classroom Settings |
729-736 |
|
Wei-Heng Tsao, Yu-ling Lu, Chien-ju Li and Chi-Jui Lien |
|
| |
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A Method to Embed Problem Solving Exercises into a Playing Card Game |
789-792 |
|
Takanobu UMETSU, Tsukasa HIRASHIMA and Akira TAKEUCHI |
|
| |
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Usability, Sociability, and Learnability: A CSCL Design Evaluation Framework |
369-374 |
|
Ravi Vatrapu, Dan Suthers and Richard Medina |
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| |
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Adaptive Presentation of Learning Contents based on Learner's Preferences |
965-966 |
|
Eric Wang and Yong Se Kim |
|
| |
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Building a Tester Generator for Performance-Based Testing |
517-522 |
|
Nien-Chu Wang, Shian-Shyong Tseng, Jui-Feng Weng, Yian-Shu Chu, Huan-Yu Lin and Jun-Ming Su |
|
| |
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Challenges of e-Learning for University Instructors in Taiwan |
229-236 |
|
Su-Chen WANG, Bronwen COWIE and Alister JONES |
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| |
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Collective Brokering Practices in a Virtual Learning Community |
269-274 |
|
Thomas C. Wang, Fei-Ching Chen and Hsiu-Mei Chang |
|
| |
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Tangible Tabletop Interface that Supports Cooperative Learning in Face-to-face Environment |
463-468 |
|
Koichiro Watanabe, Tatsushi Takeuchi, Tomoo Inoue and Ken-ichi Okada |
|
| |
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A Preliminary Study of a General Model for Supporting Tutorial Dialogues |
125-132 |
|
Amali WEERASINGHE, Antonija MITROVIC and Brent MARTIN |
|
| |
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Collaborative Problem Solving with Linked Representational Tools |
405-406 |
|
Tobin White and Kevin Lai |
|
| |
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An authoring tool for preparing online theorems and proofs with a dynamic geometry environment |
159-164 |
|
Wing-Kwong Wong, Yu-Hao Li, Sheng-Cheng Hsu, Sheng-Kai Yin and Hsi-Hsun Yang |
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| |
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The Moderation Effect of Motivation on the Relationship between Internet Search and Critical Thinking |
237-244 |
|
Chun-Ping Wu |
|
| |
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Effects of virtual opponents in video game on students with different fluency |
761-766 |
|
Frank S.H. Wu, Hercy N.H. Cheng and Barry Lee Reynolds |
|
| |
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Visually assisted learning in multivariable calculus: the cases of continuity and differentiability |
925-930 |
|
Szu-Hui Wu and Chi-Jer Yu |
|
| |
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Embedding explanation facility in chemistry educational software: Towards the qualitative reasoning approach |
165-166 |
|
Alicia Tang Y.C., Sharifuddin Mohd. Zain, Noorsaadah Abd Rahmanb and Rukaini Abdullah |
|
| |
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Enhancement of the Digital Fortune Line System for Accelerating Mutual Examination of Learners' Conceptual Ecologies |
617-622 |
|
Etsuji Yamaguchi, Hideo Funaoi, Shigenori Inagaki, Akiko Deguchi, Naohisa Misawa and Shinichi Kamiyama |
|
| |
|
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Dynamic-PDA-Use for Learning: An Undergraduate Student Experience |
689-696 |
|
Song Yanjie |
|
| |
|
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Development of a Handwriting Marking System for On-line Reports |
593-594 |
|
OKAZAKI Yasuhisa, YAMATE Megumi, TSURUMAEU Takuya and WATANABE Kenzi |
|
| |
|
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Puzzle Based Programming Learning Support System with Learning History Management |
623-628 |
|
Yuji Yoneyama, Kotaro Matsushita, Kenneth J. Mackin, Masanori Ohshiro, Kazuko Yamasaki and Eiji Nunohiro |
|
| |
|
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Effective Educational Computer Games (CG): A Structured Equation Modeling Approach |
967-968 |
|
Su-Ting Yong and Chien-Sing Lee |
|
| |
|
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Enhancing Students' Spatial Ability by Implementing a Digital Game |
963-964 |
|
Jia-Hau You, Tsung-Yen Chuang and Wei-Fan Chen |
|
| |
|
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|
The research of the Learning Resource Management Compatible with many Standards |
475-482 |
|
Xinyu Zhang, Li Zheng and Yintao Liu |
|
| |
|
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|
The explore of the Case Study activities with a Web-based Environment |
793-800 |
|
Xinyu Zhang, Nianlong Luo and Qixin Liu |
|